LIBRISTO
LIBROAMANTO
obvezno
Postanite del skupnosti ljubiteljev knjig z vsega sveta in uživajte v številnih ugodnostih. Ustvarite brezplačen račun
0
Brezplačna dostava Zásilkovna nad 69.99 €
Zbirna točka GLS 4.49 Zbirna točka DPD 2.99 Kurirska služba GLS 5.49 Kurir DPD 3.49 Kurirska služba 3.49 Zbirno mesto 3.49 Zbirno mesto 3.49 Dostava preko Pošte Slovenije 3.49

Brezplačna dostava za naročila nad 69.99 € na paketomatih Pošte Slovenije.

Gamify

Jezik AngleščinaAngleščina
Knjiga Trda
Knjiga Gamify Brian Burke
Koda Libristo: 05034836
Založba Taylor & Francis Inc, maj 2014
Organizations are facing an engagement crisis. Regardless if they are customers, employees, patient... Celoten opis
? points 70 b
28.93
Na zalogi pri dobavitelju Odposlali bomo v 9-15 dneh

30 dni za vračilo blaga


Drugi so kupili tudi


Reality is Broken Jane McGonigal / Knjiga Mehka
common.buy 11.42
Top
The Goal Jeff Cox / Knjiga Mehka
common.buy 32.16
Top
Same as Ever Morgan Housel / Knjiga Mehka
common.buy 12.13
Top
Drive Daniel H. Pink / Knjiga Mehka
common.buy 9.70
Brain Fog Fix Mike Dow / Knjiga Mehka
common.buy 20.12
How We Learn Benedict Carey / Knjiga Mehka
common.buy 10.11
Top
Deep Work Cal Newport / Knjiga Mehka
common.buy 15.37
World Without Email Cal Newport / Knjiga Trda
common.buy 21.74
Top
Comfort Crisis Michael Easter / E-knjiga Adobe ePub DRM
common.buy 11.12
10% Human Alanna Collen / Knjiga Mehka
common.buy 14.96
Top
Talent Code Daniel Coyle / Knjiga Trda
common.buy 21.74
Top
Antifragile Nassim Nicholas Taleb / Knjiga Mehka
common.buy 13.75
Top
Cashvertising Drew Eric Whitman / Knjiga Mehka
common.buy 13.35
Top
So Good They Can't Ignore You Cal Newport / Knjiga Mehka
common.buy 16.89
Top
The Comfort Crisis Michael Easter / Knjiga Trda
common.buy 18.20
Top
Digital Minimalism Cal Newport / Knjiga Mehka
common.buy 12.13
5 Elements of Effective Thinking Edward Burger / Knjiga Trda
common.buy 20.53
Switch Chip Heath / Knjiga Trda
common.buy 21.14
Remarkable Life of the Skin Monty Lyman / Knjiga Mehka
common.buy 12.94
Smartcuts Shane Snow / Knjiga Mehka
common.buy 15.37
Top
The Mom Test Rob Fitzpatrick / Knjiga Mehka
common.buy 18.30

Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholders have developed deflector shields to protect themselves. Only a privileged few organizations are allowed to penetrate the shield, and even less will meaningfully engage. To penetrate the shield, and engage the audience, organizations need an edge. Gamification has emerged as a way to gain that edge and organizations are beginning to see it as a key tool in their digital engagement strategy. While gamification has tremendous potential to break through, most companies will get it wrong. Gartner predicts that by 2014, 80% of current gamified applications will fail to meet business objectives primarily due to poor design. As a trend, gamification is at the peak of the hype cycle; it has been oversold and it is broadly misunderstood. We are heading for the inevitable fall. Too many organizations have been led to believe that gamification is a magic elixir for indoctrinating the masses and manipulating them to do their bidding. These organizations are mistaking people for puppets, and these transparently cynical efforts are doomed to fail. This book goes beyond the hype and focuses on the 20% that are getting it right. We have spoken to hundreds of leaders in organizations around the world about their gamification strategies and we have seen some spectacular successes. The book examines some of these successes and identifies the common characteristics of these initiatives to define the solution space for success. It is a guide written for leaders of gamification initiatives to help them avoid the pitfalls and employ the best practices, to ensure they join the 20% that gets it right. Gamify shows gamification in action: as a powerful approach to engaging and motivating people to achieving their goals, while at the same time achieving organizational objectives. It can be used to motivate people to change behaviors, develop skills, and drive innovation. The sweet spot for gamification objectives is the space where the business objectives and player objectives are aligned. Like two sides of the same coin, player and business goals may outwardly appear different, but they are often the same thing, expressed different ways. The key to gamification success is to engage people on an emotional level and motivating them to achieve their goals.

Igralka & Poliglotka
EWA KASP za
Predvajaj video
Ewa Kasp
Libristo ima največjo izbiro tujejezične literature. Zato svoje knjige kupujem tukaj.
Podarite to knjigo še danes
To je povsem preprosto
1 Dodajte knjigo v košarico in izberite dostavo kot darilo 2 V zameno vam bomo poslali kupon 3 Knjiga bo dostavljena na naslov obdarovanca

Morda bi vas zanimalo tudi


Drive Daniel H. Pink / Knjiga Mehka
common.buy 13.75
Top
Decisive Chip Heath / Knjiga Mehka
common.buy 11.42
Top
How to Perform Under Pressure J. P. Pawliw-Fry / Knjiga Mehka
common.buy 12.94
Top
Can't Hurt Me David Goggins / Knjiga Mehka
common.buy 24.17
Time-Block Planner Cal Newport / Knjiga Mehka
common.buy 12.43
Integrated Strategic Change Christopher G. Worley / Knjiga Mehka
common.buy 66.67
Humanocracy Gary Hamel / Knjiga Trda
common.buy 23.06
Top
Never Eat Alone, Expanded and Updated Keith Ferrazzi / Knjiga Mehka
common.buy 9.70
Top
Ego is the Enemy Ryan Holiday / Knjiga Mehka
common.buy 9.91
Business Gamification For Dummies Kris Duggan / Knjiga Mehka
common.buy 19.62
Game Design Theory Keith Burgun / Knjiga Mehka
common.buy 64.95
Gamification in Learning and Education Sangkyun Kim / Knjiga Trda
common.buy 159.85
Top
How Big Things Get Done Bent Flyvbjerg / Knjiga Mehka
common.buy 10.71
Top
Shatter Me Tahereh Mafi / Knjiga Mehka
common.buy 7.07
Top
Yarichin Bitch Club, Vol. 2 Ogeretsu Tanaka / Knjiga Mehka
common.buy 10.21
Yes! Noah J. Goldstein / Knjiga Mehka
common.buy 9.70
First 50 Popular Songs Hal Leonard / Knjiga Knjiga
common.buy 14.76

Prijava

Prijavite se v svoj račun. Še nimate računa Libristo? Ustvarite ga zdaj!

 
obvezno
obvezno

Še nimate računa? Izkoristite prednosti računa Libristo!

Z računom Libristo boste imeli vedno vse pod nadzorom.

Ustvarite račun Libristo