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Exploring Gamification in Digital Learning Environments

Jezik AngleščinaAngleščina
Knjiga Mehka
Knjiga Exploring Gamification in Digital Learning Environments Sofia Schöbel
Koda Libristo: 36708610
Založba kassel university press, januar 2020
Gamification is about using gamification elements in contexts such as digital learning and aims to m... Celoten opis
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Gamification is about using gamification elements in contexts such as digital learning and aims to motivate and engage users to change their behavior. So far, gamification has been proven as effective concept to support learners in achieving better learning outcomes. However, challenges remain about how to design gamification concepts to make them more meaningful and relevant for learners.Sofia Schöbel presents approaches and concepts about how to design and consider gamification for digital learning solutions. The empirical evaluations demonstrate, that designing effective gamification concepts is more than just selecting a bundle of elements. It is about adapting selected gamification elements to a specific context and the needs of a target group.The book targets researchers, lecturers, and students in information systems, business administration and educational technology. The book provides insights for practitioners concerned with the development of gamification concepts for digital learning solutions.

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O knjigi

Polni naslov Exploring Gamification in Digital Learning Environments
Jezik Angleščina
Vezava Knjiga - Mehka
Datum izida 2020
Število strani 316
EAN 9783737608350
ISBN 3737608350
Koda Libristo 36708610
Teža 411
Mere 148 x 210 x 18
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