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The theme of the study was the integration of Artificial Intelligence with educational games in the teaching of Geometry in the final years of elementary school, considering the pedagogical transformations resulting from the use of Digital Technologies in the school context. The research problem was to understand the following question: How has Artificial Intelligence, integrated with educational games, been used to support the learning of geometric content in the final years of elementary school? The general objective of the study was to investigate how Artificial Intelligence applied to educational games has contributed to the meaningful learning of geometric concepts in elementary school.
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