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Richard Hayes, a school teacher living in South Texas, stumbles upon a game hidden in the virtual recesses of cyberspace and quickly becomes immersed. Awed by the game's educational possibilities, Hayes introduces the game to his students with unpredictable and often disastrous results.
In the darkness of their cardboard cocoons, students are confronted with computer-driven scenarios that take place in Europe, beginning with the rise of Nazi Germany in the 1930s. But the game may serve an even darker purpose.
As students struggle to master a game with nebulous objectives, a question must ultimately be asked: If one is given the power to manipulate and even eliminate some of the darkest episodes of mankind's past, does s/he have the right to do so? Does such a power, in fact, morally obligate one empowered with such an ability to attempt to make such changes in mankind's history?
Poignant, fast-paced, and often disturbing, Everett's first novel demonstrates a revolutionary approach in the time travel genre and challenges the boundaries in alternate history fiction and dystopian literature.