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Interactive 3D virtual environments have the §potential to engage learners in the exploration, §construction and manipulation of virtual objects, §structures and metaphorical representations of §ideas. However, learning advantages over other types §of multimedia depend on implicit assumptions that a §more accurate and complete spatial cognitive model §can be formed through active user-controlled §exploration than from viewing an equivalent §animation, and that animated view changes provide §advantages over static images. The results to date, §however, do not clearly support these assumptions. §This book, based on Barney Dalgarno''s doctoral work, §reports on studies exploring the importance of §active exploration and animated view changes for §spatial learning in virtual environments. The §results indicate that active exploration can provide §greater spatial learning than viewing of animations, §but only if the task goals during this exploration §are aligned with the tested spatial learning. The §results also suggest that well-chosen static views §of the environment can in some cases allow the §formation of as complete a spatial cognitive model §as animated views.
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