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The 14 chapters presented in this book cover a wide variety of representative
works ranging from hardware design to application development. Particularly, the topics
that are addressed are programmable and reconfigurable devices and systems, dependability
of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource
allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and
parallel routines and algorithms. In this way, the articles included in this book constitute
an excellent reference for engineers and researchers who have particular interests in each of
these topics in parallel and distributed computing.