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This book is your comprehensive guide to implementing the fundamental physics principles-specifically collision detection and kinematics-that bring your game worlds to life. You'll move beyond simple, static graphics to create dynamic environments where objects interact convincingly, respond accurately to forces, and move with precision.
What You'll Learn:Collision Detection: Master techniques for detecting intersections and overlaps between different shapes (circles, rectangles, polygons) using algorithms like the Separating Axis Theorem (SAT). Learn to handle collisions efficiently for high-performance mobile gaming.
Collision Response: Implement realistic responses to collisions, including calculating and applying impulses to simulate bouncing, friction, and object-to-object energy transfer.1
Kinematics: Gain a deep understanding of position, velocity, and acceleration. Learn how to correctly apply Euler integration and other numerical methods for stable and accurate movement simulations, even under varying framerates.
Practical Implementation: Translate complex physics theory into working code using the Android NDKand native Java/Kotlin for optimal speed. Develop a robust, reusable physics engine architecture tailored for the Android platform.
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