LIBRISTO
LIBROAMANTO
obvezno
Postanite del skupnosti ljubiteljev knjig z vsega sveta in uživajte v številnih ugodnostih. Ustvarite brezplačen račun
0
Brezplačna dostava Zásilkovna nad 69.99 €
Zbirna točka GLS 4.49 € Zbirna točka DPD 2.99 € Kurirska služba GLS 5.49 € Kurir DPD 3.49 € Kurirska služba Express One 3.49 € Zbirno mesto Express One 3.49 € Zbirno mesto Pošte Slovenije 3.49 € Dostava preko Pošte Slovenije 3.49 €

Brezplačna dostava za naročila nad 69,99 € na prevzemna mesta DPD in Express One.

GODOT 4.7.2 USER GUIDE FOR BEGINNERS

A Step-by-Step Guide to Creating 2D and 3D Games, Mastering GDScript, Building Game Mechanics, and Publishing Your First Game

Jezik AngleščinaAngleščina
Knjiga Mehka
Knjiga GODOT 4.7.2 USER GUIDE FOR BEGINNERS Daniel Carter
Koda Libristo: 54071805
Založba Independently published, oktober 2026
Turn Your Game Ideas Into Playable Worlds with Godot 4.7.2Ready to stop watching tutorials and start... Celoten opis
? points 77 b Novo Novo
31.67 €
Na zalogi pri dobavitelju Odposlali bomo v 10-16 dneh

Do 30 dni za vračilo

Turn Your Game Ideas Into Playable Worlds with Godot 4.7.2

Ready to stop watching tutorials and start building games?

GODOT 4.7.2 USER GUIDE FOR BEGINNERS is a practical, step-by-step guide designed to take you from the basics of the Godot game engine to creating, testing, and publishing your own games - even if you have little or no previous game development experience.

Inside, you'll learn how to:
(1) Navigate the Godot 4.7.2 editor and build your first project with confidence.
(2) Understand nodes, scenes, resources, signals, and the core concepts behind Godot.
(3) Learn GDScript through practical examples instead of overwhelming theory.
(4) Create engaging 2D games with player movement, physics, levels, interactions, and game mechanics.
(5) Explore 3D development, including environments, cameras, lighting, physics, navigation, and player systems.
(6) Build enemies with practical AI behaviors such as patrolling, chasing, attacking and reacting to the player.
(7) Debug, test, and optimize your games so they run more reliably.
(8) Add useful features such as saving, localization, accessibility, shaders, plugins, and multiplayer concepts.
(9) Prepare your finished game for export and publication.

Rather than simply explaining what Godot can do, this guide focuses on how to use it. Each topic is presented in a clear, beginner-friendly way so you can learn a concept and immediately put it into practice.

Whether you want to create your first 2D platformer, experiment with 3D game development, understand GDScript, or finally turn an original game idea into a finished project, this book gives you a practical path forward.

Open Godot. Start building. Create your first game.

Igralka & Poliglotka
EWA KASP za
Predvajaj video
Ewa Kasp
Libristo ima največjo izbiro tujejezične literature. Zato svoje knjige kupujem tukaj.

O knjigi

Polni naslov GODOT 4.7.2 USER GUIDE FOR BEGINNERS
Jezik Angleščina
Vezava Knjiga - Mehka
Datum izida 2026
Število strani 522
EAN 9798178642948
Koda Libristo 54071805
Teža 1198
Mere 216 x 280 x 27
Podarite to knjigo še danes
To je povsem preprosto
1 Dodajte knjigo v košarico in izberite dostavo kot darilo 2 V zameno vam bomo poslali kupon 3 Knjiga bo dostavljena na naslov obdarovanca

Prijava

Prijavite se v svoj račun. Še nimate računa Libristo? Ustvarite ga zdaj!

 
obvezno
obvezno

Še nimate računa? Izkoristite prednosti računa Libristo!

Z računom Libristo boste imeli vedno vse pod nadzorom.

Ustvarite račun Libristo
Knjižni svetovalec Libroamiko
Pozdravljeni, sem Libroamiko, vam lahko pomagam?