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Reimagine your development process and create, test, and deploy your mobile, web, desktop and embedded apps from a single codebase. This book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games. With Flutter, you can create all kinds of mobile and web apps by making subtle changes to the project at the code level. This book takes a practical approach with project-based learning. You'll begin by downloading and installing the game engine. You'll then move on to creating widgets in Flutter and components within our game, such as player, enemy, background, consumables, etc. The book also shows you how to add sprites, render images, setup animation, and much more.Flame Game Development is perfect for the novice eager to gain hands-on knowledge of this exciting game engine's library to create a simple 2D game. What You'll LearnApply Flutter coding skills to game developmentDevelop games that can be played on all platformsCreate your first 2D game using FlameWho This Book Is ForBeginners who want to learn how to develop games on Flame and create their first 2D game with Flutter.
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