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Educational Computer Games and Learning

Three Empirical Studies of Games' Impact on Virtual Presence, Cognitive Load and Learning Outcomes

Jezik AngleščinaAngleščina
Knjiga Mehka
Knjiga Educational Computer Games and Learning Claudia Schrader
Koda Libristo: 07087084
The research is based within the field of instructional design of educational media, focusing exempl... Celoten opis
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The research is based within the field of instructional design of educational media, focusing exemplarily on educational computer games as the primary object of investigation. The research provides an insight into the learning effectiveness of games for educational purpose by highlighting the relation between games design, virtual presence as one of learners emotion-related game-playing responses and the human cognitive system. Design methods, specifically the integration of support devices in educational computer games, are tested for their influence on these factors resulting in learning effectiveness. To complete the whole picture, learners tendencies to invest in learning with games are also taken into account since their differences might become problematic due to their possible guidance of virtual presence, mental effort and learning. Based on results provided in this book implications for the design of educational games are outlined and the directions of future instructional technology research are recommended in order to improve designers understanding for creating more effective educational games for learning.

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O knjigi

Polni naslov Educational Computer Games and Learning
Jezik Angleščina
Vezava Knjiga - Mehka
Datum izida 2012
Število strani 216
EAN 9783838132235
ISBN 3838132238
Koda Libristo 07087084
Teža 322
Mere 152 x 229 x 12
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