LIBRISTO
LIBROAMANTO
obvezno
Postanite del skupnosti ljubiteljev knjig z vsega sveta in uživajte v številnih ugodnostih. Ustvarite brezplačen račun
0
Brezplačna dostava Zásilkovna nad 69.99 €
Zbirna točka GLS 4.49 Zbirna točka DPD 2.99 Kurirska služba GLS 5.49 Kurir DPD 3.49 Kurirska služba 3.49 Zbirno mesto 3.49 Zbirno mesto 3.49 Dostava preko Pošte Slovenije 3.49

Brezplačna dostava za naročila nad 69.99 € na paketomatih Pošte Slovenije.

Blender Game Development Tutorial

Jezik AngleščinaAngleščina
Knjiga Mehka
Knjiga Blender Game Development Tutorial Liu Liqun
Koda Libristo: 42540685
Založba Liu Liqun, december 2022
Who is this Book for?If you are a beginner, and want to learn how to use Blender for the game develo... Celoten opis
? points 51 b
21.11
Na zalogi pri dobavitelju Odposlali bomo v 9-15 dneh

30 dni za vračilo blaga

Who is this Book for?

If you are a beginner, and want to learn how to use Blender for the game development workflow, this book is right for you. 


About this Book

In this book, the author describes in detail how to use Blender instead of 3ds Max and Maya for the game development workflow, and learners can focus on one area of the workflow according to their interests.

Each chapter ends with a series of entrepreneurship classroom topics, where the author relates the experiences and lessons learned in his twenty years of independent development, pointing out the pitfalls that independent developers and small teams tend to encounter, and giving straightforward solutions.

By studying this book, you will find that financial freedom is not unattainable for independent developers if you do well enough.

Whether you are a graduating college student, an independent developer just starting out, or a small team with little money, you can learn from this book and help your business succeed.

 

About the Author

He graduated from the Department of Electronic Engineering of University of Electronic Science and Technology of China in 1991, majoring in telemetry and remote control, but found that his main interest was in the field of software development and showed a high talent, so he took the path of independent developer without any hesitation.

He had independently developed a 3D game engine and used his own 3D game engine to develop and publish the casual game "3D Safari Park" for iPad in Apple App Store.

He had developed an editor extension plugin "Mantis LOD Editor" for Unity Engine to simplify 3D models, which is very popular among users.

He had developed the heavyweight "Voxel Heat Diffuse Skinning" add-on and the very best-selling "Better FBX Importer & Exporter" add-on for Blender, helping Blender to get out of the island of game development by himself.

 

What's Included?

This book contains blend files and video tutorials (File Format:mp4,Resolution:3840x2160), please visit https://www.mesh-online.net/blender-game-development-tutorial.zip to download the zip file.

 

More Details

https://www.mesh-online.net/book.html

Igralka & Poliglotka
EWA KASP za
Predvajaj video
Ewa Kasp
Libristo ima največjo izbiro tujejezične literature. Zato svoje knjige kupujem tukaj.

O knjigi

Polni naslov Blender Game Development Tutorial
Avtor Liu Liqun
Jezik Angleščina
Vezava Knjiga - Mehka
Datum izida 2022
Število strani 192
EAN 9798215653050
Koda Libristo 42540685
Založba Liu Liqun
Teža 287
Mere 152 x 229 x 11
Podarite to knjigo še danes
To je povsem preprosto
1 Dodajte knjigo v košarico in izberite dostavo kot darilo 2 V zameno vam bomo poslali kupon 3 Knjiga bo dostavljena na naslov obdarovanca

Prijava

Prijavite se v svoj račun. Še nimate računa Libristo? Ustvarite ga zdaj!

 
obvezno
obvezno

Še nimate računa? Izkoristite prednosti računa Libristo!

Z računom Libristo boste imeli vedno vse pod nadzorom.

Ustvarite račun Libristo