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3D Math Primer for Graphics and Game Development

Jezik AngleščinaAngleščina
Knjiga Trda
Knjiga 3D Math Primer for Graphics and Game Development Fletcher Dunn
Koda Libristo: 04374525
Založba Taylor & Francis Inc, november 2011
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D... Celoten opis
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166.52
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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O knjigi

Polni naslov 3D Math Primer for Graphics and Game Development
Jezik Angleščina
Vezava Knjiga - Trda
Datum izida 2011
Število strani 846
EAN 9781568817231
ISBN 1568817231
Koda Libristo 04374525
Teža 2116
Mere 195 x 239 x 41
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