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2D & 3D Game Creation with Construct 3 for Beginner

Jezik AngleščinaAngleščina
Knjiga Mehka
Knjiga 2D & 3D Game Creation with Construct 3 for Beginner GameENGINES.NET
Koda Libristo: 50868498
Založba Independently published, september 2024
CONSTRUCT had revolutionized the world of 2D game creation, by providing easy drag-and-drop kind of... Celoten opis
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CONSTRUCT had revolutionized the world of 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts.

The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D and 3D games through the cloud based CONSTRUCT 3. Construct Classic and CONSTRUCT2 are local Windows software which are considered as legacy and are not going to be covered in this book.

Throughout this book we will simply refer to CONSTRUCT 3 as C3. Earlier Construct versions are being referred to as C2.

This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a 2D/3D game project. We also tell exactly what can and cannot be done with C3, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.

So, are you ready for the challenge?

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O knjigi

Polni naslov 2D & 3D Game Creation with Construct 3 for Beginner
Jezik Angleščina
Vezava Knjiga - Mehka
Datum izida 2024
Število strani 82
EAN 9798339408734
Koda Libristo 50868498
Teža 214
Mere 216 x 280 x 4
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1 Dodajte knjigo v košarico in izberite dostavo kot darilo 2 V zameno vam bomo poslali kupon 3 Knjiga bo dostavljena na naslov obdarovanca

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