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E-knjiga Objective-C Fundamentals Collin Ruffenach
Koda Libristo: 40675752
Založba Manning, september 2011
SummaryObjective-C Fundamentals is a hands-on tutorial that leads you from your first line of Object... Celoten opis
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SummaryObjective-C Fundamentals is a hands-on tutorial that leads you from your first line of Objective-C code through the process of building native apps for the iPhone using the latest version of the SDK. You'll learn to avoid the most common pitfalls, while exploring the expressive Objective-C language through numerous example projects.About the TechnologyThe iPhone is a sophisticated device, and mastering the Objective C language is the key to unlocking its awesome potential as a mobile computing platform. Objective C's concise, rich syntax and feature set, when matched with the iPhone SDK and the powerful Xcode environment, offers a developers from any background a smooth transition into mobile app development for the iPhone.About the BookObjective-C Fundamentals guides you gradually from your first line of Objective-C code through the process of building native apps for the iPhone. Starting with chapter one, you'll dive into iPhone development by building a simple game that you can run immediately. You'll use tools like Xcode 4 and the debugger that will help you become a more efficient programmer. By working through numerous easy-to-follow examples, you'll learn practical techniques and patterns you can use to create solid and stable apps. And you'll find out how to avoid the most common pitfalls.No iOS or mobile experience is required to benefit from this book but familiarity with programming in general is helpful. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's InsideObjective-C from the ground upDeveloping with Xcode 4Examples that work unmodified on iPhoneTable of ContentsPART 1 GETTING STARTED WITH OBJECTIVE-CBuilding your first iOS applicationData types, variables, and constantsAn introduction to objectsStoring data in collectionsPART 2 BUILDING YOUR OWN OBJECTSCreating classesExtending classesProtocolsDynamic typing and runtime type informationMemory managementPART 3 MAKING MAXIMUM USE OF FRAMEWORK FUNCTIONALITYError and exception handlingKey-Value Coding and NSPredicateReading and writing application dataBlocks and Grand Central DispatchDebugging techniques

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