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Learning LibGDX Game Development - Second Edition

Jezik AngleščinaAngleščina
E-knjiga Adobe ePub DRM
E-knjiga Learning LibGDX Game Development - Second Edition Suryakumar Balakrishnan Nair
Koda Libristo: 40808454
Založba Packt Publishing, januar 2015
LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for... Celoten opis
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LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games.This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that can support multiple platforms, before gradually moving on to configuring your game. Then, you will learn to organize resources, create a scene, actors, and a menu system. You will also enhance the visual appearance of your game and manage its transitions, along with music and sound effects. You will then move on to cover the advanced programming techniques and create and manage different kinds of animations.Finally, you will be introduced to the basics of 3D programming and the 3D physics engine. By the end of this book, you will be able to start developing your very own cross-platform games using the LibGDX framework.

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Polni naslov Learning LibGDX Game Development - Second Edition
Jezik Angleščina
Vezava E-knjiga - Adobe ePub DRM
Datum izida 2015
Število strani 478
EAN 9781783554782
Koda Libristo 40808454
Založba Packt Publishing
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